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I was good with the Diablo remake Blizzard did in conjunction with GoG.com. I want it to happen, and I want it to be… I’d settle for adequate. We shall see.īut I will be keeping my eye open for news on that front.
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Speculation about getting a remaster this year could be blue sky estimates. The French site says that Blizzard may have learned its lesson on that front, but everybody says that after a mistake and many go on to make the same mistakes over and over.Īnd this all might be very premature. I will no doubt buy it if it becomes available.īut after the Warcraft III debacle a lot of people will be giving Blizzard a hard look rather than trusting what they (over)promise, myself included. I would very much like a remastered version of Diablo II that played at modern screen resolutions without looking like something from 1977. This was quickly picked up by English language sites and the word spread.Īpparently the Activision studio Vicarious Visions is working with Blizzard on the remaster and the news has raised hopes that maybe the long awaited return of the game may come as soon as late 2020. Then earlier this week some news appeared on a French gaming site about the possibility of a remaster titled Diablo II Resurrected, which seems on point given the asset loss story. Still, that was definitely cold water on the embers of Diablo II nostalgia.
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That sounds bad, though for me that message is tainted by the fact the same few former members of the Blizzard North team seem bitter at how things turned out and have been up front and ready to crap all over everything Diablo related that Blizzard has done since they left. Long rumored, some of the team from Blizzard North, which created the game, have derided the idea, pointing out that they, through their own incompetence, lost some of the source code to the game and had to recreate it from local builds on dev machines and compiled binaries. I had pre-ordered it but asked for my money back once the situation became clear, though I will give Blizzard credit for being easy to get a refund from. The feature list seemed quite pared down.Īnd if that wasn’t enough, Blizz seemed really sensitive to the idea that somebody might make another DOTA from the scenario editor, so claimed ownership of all work anybody did there in the way that tone deaf corporate lawyers tend to do, which always manages to alienate fans. So we got something that was less of a game than the original. My pet theory is that somebody felt they had to kick it out the door when they did as it had been over a year since they had told people it was coming.